The current ruling in M&M is that if Protection > damage, the attack is ignored.
This means someone with a force shield 3 can ignore small arms fire, and doesn't make a damage save. (assuming Damage 3 pistol)
There is the *optional* rule that protection only allows an attack to be ignored completely if the Protection +5 > Damage.
This means that the same pistol would require the person to make a damage save vs DC 15, but someone with a Force Shield +8 could ignore small arms fire.
Or, should we split the difference, and make it Protection +3?
I could also see where bashing damage gets full protection, and lethal damage gets damage within that theshold of 5 turned into stunning damage. Hmmm I think I like this. Let me clarify.
Joe is one of the Affected. His skin is toughened. He has the equivalent of +3 protection.
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[*:6573731b78] Joe is bashed with a club for +3 stunning Damage. Joe ignores the damage, since the level of protection >= the stunning damage.
[*:6573731b78] Joe is shot with a pistol. His protection is 3, the damage of the pistol is three. Joe still makes a damage save, but the damage is stunning, not lethal. The DC is 15
[*:6573731b78] Joe brutally pummeled by Tony, who has the talent of super strength. Tony has a damage bonus is +5. Joe makes a Stun Damage Save at DC 17
[*:6573731b78] Joe is shot at by a sniper with a +5 lethal damage rifle. Joe Makes a lethal damage Save at DC 17
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Joe then reaches PL 10. His super skin now provides 10 points of protection.
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[*:6573731b78] Joe laughs off the club in the above example. No difference there.
[*:6573731b78] Joe now laughs off the pistol, since his protection is more than 5 higher than the pistols damage.
[*:6573731b78] Tony, for some reason is still PL 5, and Joe barely notices him.
[*:6573731b78] Joe would laugh off the sniper rifle, but lets say they were using a Damage 6 machine gun. Joe would have to shrug off a DC 16 stunning attack.
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Thoughts?
Protection Mods
- Lowly Uhlan
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