Greyhawk - Plannin' Ahead
- SpaceMonkey
- Killer Robot
- Posts: 1265
- Joined: Wed Jan 19, 2005 7:01 pm
- Location: San Marcos
- Contact:
Greyhawk - Plannin' Ahead
I know we are still a little ways off time-wise (but only a couple/few sessions?), and I thought that I would plan ahead a bit anyway.
I know Mike has expressed some interest in doing some of the old modules, which I'm down to do if others want to as well. I did have an idea along that vein that might be cool though - taking one of the old module series and setting the game 15 years later, with a new threat rising in the same locale, and the spawn (you guys) of the original heroes who defeated the initial threat called in to thwart this new menace... whaddaya think?
Also I'd like to know folks' preferences on starting level and any other aspects of the game you would like to see.
I know Mike has expressed some interest in doing some of the old modules, which I'm down to do if others want to as well. I did have an idea along that vein that might be cool though - taking one of the old module series and setting the game 15 years later, with a new threat rising in the same locale, and the spawn (you guys) of the original heroes who defeated the initial threat called in to thwart this new menace... whaddaya think?
Also I'd like to know folks' preferences on starting level and any other aspects of the game you would like to see.
- jimmy corrigan
- Posts: 4900
- Joined: Mon Aug 11, 2003 11:00 am
- Location: 1313 mockingbird lane
- devlin1
- Adroit Pirate
- Posts: 5910
- Joined: Mon Mar 01, 2004 12:00 pm
- Location: 612 Wharf Avenue
- Contact:
Yes. Awesome.
I don't know if I mentioned the character-creation method I used when I ran Return to the Tomb of Horrors years ago, but it worked really well. I'll see if I can find my actual notes on it, but basically, I gave every player a set number of XP they could use to buy character levels and magic items (and I limited the availability of most magic items so characters had a better shot of being unique -- e.g., once one person had picked up a girdle of giant strength, no more were available).
Anyway, I'll look for that.
I don't know if I mentioned the character-creation method I used when I ran Return to the Tomb of Horrors years ago, but it worked really well. I'll see if I can find my actual notes on it, but basically, I gave every player a set number of XP they could use to buy character levels and magic items (and I limited the availability of most magic items so characters had a better shot of being unique -- e.g., once one person had picked up a girdle of giant strength, no more were available).
Anyway, I'll look for that.
Mike Olson
"In this economy, it's not easy to feed a growing family. So we eat Haunkkah gelt for dinner and look at a picture of broccoli." --Paul F. Tompkins
Spirit of the Blank: A blog.
Roll Some Dice: Another blog.
"In this economy, it's not easy to feed a growing family. So we eat Haunkkah gelt for dinner and look at a picture of broccoli." --Paul F. Tompkins
Spirit of the Blank: A blog.
Roll Some Dice: Another blog.
- SpaceMonkey
- Killer Robot
- Posts: 1265
- Joined: Wed Jan 19, 2005 7:01 pm
- Location: San Marcos
- Contact:
Yeah, with the separate class progressions I was leaning towards something like that. I'm thinking around 19,000 xp, that way most single classed characters would be either 4th or 5th level (depending on class).
Magic would be by a set gp value. I'm not especially worried about magic item uniqueness, but you will each probably get something fairly nice 'bequeathed' to you by your adventuring relation in addition to gp value.
Magic would be by a set gp value. I'm not especially worried about magic item uniqueness, but you will each probably get something fairly nice 'bequeathed' to you by your adventuring relation in addition to gp value.
- devlin1
- Adroit Pirate
- Posts: 5910
- Joined: Mon Mar 01, 2004 12:00 pm
- Location: 612 Wharf Avenue
- Contact:
Hey, seriously, let's get this going already. Who's authorized to do the forum switcherooney, here? And can we get some chargen guidelines so's we can get to work on that?
Mike Olson
"In this economy, it's not easy to feed a growing family. So we eat Haunkkah gelt for dinner and look at a picture of broccoli." --Paul F. Tompkins
Spirit of the Blank: A blog.
Roll Some Dice: Another blog.
"In this economy, it's not easy to feed a growing family. So we eat Haunkkah gelt for dinner and look at a picture of broccoli." --Paul F. Tompkins
Spirit of the Blank: A blog.
Roll Some Dice: Another blog.
- jimmy corrigan
- Posts: 4900
- Joined: Mon Aug 11, 2003 11:00 am
- Location: 1313 mockingbird lane
- devlin1
- Adroit Pirate
- Posts: 5910
- Joined: Mon Mar 01, 2004 12:00 pm
- Location: 612 Wharf Avenue
- Contact:
[quote="jimmy corrigan"]can't we just start a new thread as normal and just port it over to the eventual forum later?[/quote]
Yeah, of course. But I didn't want to start a new thread, like, on my own. I just don't want to see this idea fade away for lack of sufficient pursuit.
Mike Olson
"In this economy, it's not easy to feed a growing family. So we eat Haunkkah gelt for dinner and look at a picture of broccoli." --Paul F. Tompkins
Spirit of the Blank: A blog.
Roll Some Dice: Another blog.
"In this economy, it's not easy to feed a growing family. So we eat Haunkkah gelt for dinner and look at a picture of broccoli." --Paul F. Tompkins
Spirit of the Blank: A blog.
Roll Some Dice: Another blog.
Essentially, we have to ask Winter to create the new forum. None of us has access, even us mod types.
SCRATCH THAT!! Apparently I have permissions to do this thing. Oops. So it is done.
SCRATCH THAT!! Apparently I have permissions to do this thing. Oops. So it is done.
Hey man, I'm slinging volume and fat stacking benjies, you know what I mean? I can't be all about spelling and shit!
- devlin1
- Adroit Pirate
- Posts: 5910
- Joined: Mon Mar 01, 2004 12:00 pm
- Location: 612 Wharf Avenue
- Contact:
[quote="mordraine"]Essentially, we have to ask Winter to create the new forum. None of us has access, even us mod types.
SCRATCH THAT!! Apparently I have permissions to do this thing. Oops. So it is done.[/quote]
Well, you did it when you created Fly By Knight and migrated Way of the Wulin into it in the first place, so... y'know. There's a precedent.
And yay!
Mike Olson
"In this economy, it's not easy to feed a growing family. So we eat Haunkkah gelt for dinner and look at a picture of broccoli." --Paul F. Tompkins
Spirit of the Blank: A blog.
Roll Some Dice: Another blog.
"In this economy, it's not easy to feed a growing family. So we eat Haunkkah gelt for dinner and look at a picture of broccoli." --Paul F. Tompkins
Spirit of the Blank: A blog.
Roll Some Dice: Another blog.
- SpaceMonkey
- Killer Robot
- Posts: 1265
- Joined: Wed Jan 19, 2005 7:01 pm
- Location: San Marcos
- Contact:
[quote="devlin1"]Well, you did it when you created Fly By Knight and migrated Way of the Wulin into it in the first place, so... y'know. There's a precedent.[/quote]
I coulda swore I checked a little while ago and didn't have access anymore. I thought I lost it after a board upgrade or somesuch.
Perhaps I didn't look close enough. *shrug*
Hey man, I'm slinging volume and fat stacking benjies, you know what I mean? I can't be all about spelling and shit!
Under the Forums & Moderators menu, there's an "Add New Forum" option. It allows you to create a forum modeled after an existing forum. A few clicks later... voila!
Then I edited the Fly By Night forum and made it a child of the new one.
Then I edited the Fly By Night forum and made it a child of the new one.
Hey man, I'm slinging volume and fat stacking benjies, you know what I mean? I can't be all about spelling and shit!
- devlin1
- Adroit Pirate
- Posts: 5910
- Joined: Mon Mar 01, 2004 12:00 pm
- Location: 612 Wharf Avenue
- Contact:
[quote="Skyman"]I for some reason do not have or cannot locate that menu:confused: [/quote]
Me neither. What gives?
Mike Olson
"In this economy, it's not easy to feed a growing family. So we eat Haunkkah gelt for dinner and look at a picture of broccoli." --Paul F. Tompkins
Spirit of the Blank: A blog.
Roll Some Dice: Another blog.
"In this economy, it's not easy to feed a growing family. So we eat Haunkkah gelt for dinner and look at a picture of broccoli." --Paul F. Tompkins
Spirit of the Blank: A blog.
Roll Some Dice: Another blog.
- devlin1
- Adroit Pirate
- Posts: 5910
- Joined: Mon Mar 01, 2004 12:00 pm
- Location: 612 Wharf Avenue
- Contact:
[quote="mordraine"]I must have better priviledges. *shrug* Couldn't tell ya.
However, I *am* the original mod, after all. Ahem.[/quote]
That's true. You
Mike Olson
"In this economy, it's not easy to feed a growing family. So we eat Haunkkah gelt for dinner and look at a picture of broccoli." --Paul F. Tompkins
Spirit of the Blank: A blog.
Roll Some Dice: Another blog.
"In this economy, it's not easy to feed a growing family. So we eat Haunkkah gelt for dinner and look at a picture of broccoli." --Paul F. Tompkins
Spirit of the Blank: A blog.
Roll Some Dice: Another blog.