====== Created Using Wizards of the Coast D&D Character Builder ======
Sardath the Mad, level 9
Shade, Warlock (Binder)
Pact: Star Pact (Binder)
Patron's Guidance Option: Perception
Patron's Guidance Option: Stealth
Cultist (+2 to Stealth)
Theme: Vile Scholar
FINAL ABILITY SCORES
STR 8, CON 12, DEX 20, INT 14, WIS 10, CHA 18
STARTING ABILITY SCORES
STR 8, CON 12, DEX 16, INT 12, WIS 10, CHA 16
AC: 23 Fort: 16 Ref: 21 Will: 20
HP: 64 Surges: 6 Surge Value: 16
TRAINED SKILLS
Arcana +15, Bluff +13, Dungeoneering +9, Endurance +10, Perception +9, Stealth +20, Thievery +14
UNTRAINED SKILLS
Acrobatics +9, Athletics +3, Diplomacy +8, Heal +4, History +6, Insight +4, Intimidate +8, Nature +4, Religion +8, Streetwise +8
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Vile Scholar Attack: Dark Speech
Shade Utility: One with Shadow
Warlock Utility: Hidden Lore
Warlock Attack: Mind Shadows
Paladin Utility: Shroud of Shadow
Warlock Attack 1: Crown of Stars
Warlock Attack 1: Eyebite
Warlock Attack 1: Dreadful Word
Stealth Utility 2: Elude Senses
Warlock Attack 3: Void Blast
Warlock Attack 5: Emerald Shield
Warlock Utility 6: Walk Through Darkness
Arcana Utility 6: Peer Through the Void
Warlock Attack 9: Summon Warlock's Ally
FEATS
Level 1: Patron's Guidance
Level 2: Walker of the Dark Path
Level 4: Skill Training (Perception)
Level 6: Holy Symbol Expertise
Level 8: Skill Power
ITEMS
Fey-Blessed Circlet x1
Rat Killer's Coat Leather Armor +2 x1
Symbol of Vigor +2 x1
Syllable of Strength
Boots of Stealth (heroic tier) x1
Targeting Hand crossbow +1 x1
Periapt of Proof against Poison +1 x1
Ten-foot pole
Signal ammunition
Crossbow Bolts
Firesight Ammunition +2
====== End ======