Playtest thoughts
- Drew
- Pitchfork Wielding Peasant
- Posts: 780
- Joined: Mon May 23, 2005 10:31 pm
- Location: North Park
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Playtest thoughts
Had a few thoughts after our conversation last night... Was thinking you could choose either Offensive attack or Defensive attack. Both people can be on the defensive or both people can be on the offensive. however, an offensive attack adds 1 to the damage but damage saves are more difficult for them, should they get hit that turn. Defensive attacks grants an easier damage save but lose one from damage.
So A and B are fighting. A is making and offensive attack and B is making a defensive attack. If A wins by 1 success, his damage is 2 (1 for the success and one for making and Offensive attack). However since B was on the defensive, his damage save is at +1 so it is easier for him to resist the damage. But if B wins by 2 success, he hits A for 1 damage. A has to make a damage save at -1.
It is possible to hit for 0 damage this way (possibly forcing a consciousness check) but if B has a weapon he will always do at least 1.
If both A and B are making an offensive attack whoever succeeds adds 1 to their damage and the loser saves at -1. If both are making a defensive attack both have a -1 damage but a +1 to save.
Make sense, Mike?
So A and B are fighting. A is making and offensive attack and B is making a defensive attack. If A wins by 1 success, his damage is 2 (1 for the success and one for making and Offensive attack). However since B was on the defensive, his damage save is at +1 so it is easier for him to resist the damage. But if B wins by 2 success, he hits A for 1 damage. A has to make a damage save at -1.
It is possible to hit for 0 damage this way (possibly forcing a consciousness check) but if B has a weapon he will always do at least 1.
If both A and B are making an offensive attack whoever succeeds adds 1 to their damage and the loser saves at -1. If both are making a defensive attack both have a -1 damage but a +1 to save.
Make sense, Mike?
In an infinite universe anything is not only possible, it's inevitable.
- Drew
- Pitchfork Wielding Peasant
- Posts: 780
- Joined: Mon May 23, 2005 10:31 pm
- Location: North Park
- Contact:
Thanks for doing a run through of the combat system with me last night. glad you guys picked it up as easily as you did! Within half an hour, you guys knew the rules better than I did! Next time, I'm going to step it up and throw in some guns! Guns beat lead pipe! 
BTW Mike, it is fun being the party that bumbles around in the dark and retreats at the first sign of danger. Wasn't trying to make you think otherwise last night! :)

BTW Mike, it is fun being the party that bumbles around in the dark and retreats at the first sign of danger. Wasn't trying to make you think otherwise last night! :)
In an infinite universe anything is not only possible, it's inevitable.
Basically the rules work, but they could use a little tweaking. I think the triple thing is a little confusing, but I guess once we understand which ones are open and closed roles it will make more sense. Also the movement needs a little work. The mode where your stat + athletics is your move was a good start.
I spoke with Simon about what we were talking about for an hour, and I think maybe I was being a little vague getting across what the Shadow Troll wanted from you guys. Maybe I should have given you guys a little longer to come up with a counter offer before he unleashed the minions on you.
I spoke with Simon about what we were talking about for an hour, and I think maybe I was being a little vague getting across what the Shadow Troll wanted from you guys. Maybe I should have given you guys a little longer to come up with a counter offer before he unleashed the minions on you.