star trek heroclix

Miniatures, Boardgames, video games, etc.
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jimmy corrigan
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star trek heroclix

Post by jimmy corrigan » Wed Jun 16, 2010 12:33 pm

methinks pretty cool news for trek gamers. i wonder what the sculpts will look like.

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cczernia
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Post by cczernia » Wed Jun 16, 2010 3:58 pm

Is this suppose to be ship combat or character combat? It would be strange if it was character combat because that never seemed like a big part of Star Trek.
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jimmy corrigan
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Post by jimmy corrigan » Wed Jun 16, 2010 4:48 pm

from what little i've read on other forums, there will be both. the character minis will come with a co-op style ruleset where players accomplish missions and whatnot.

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Post by DeadDogg » Wed Jun 16, 2010 9:43 pm

And here I was the fool thinking Heroclix had died off. The news mentioned something like "Star Trek changed the future" and it sounds like the new Clix are going to be a changed, <advanced> version of Clix. I wonder how much they'll change...

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Post by jimmy corrigan » Wed Jun 16, 2010 10:47 pm

i've never played any flavor of heroclix, but if the actual product looks good and the price point is reasonable, i might consider picking some ships up for tabletop rpg space battle minis. i'll wait and see.

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Post by devlin1 » Wed Jun 16, 2010 11:04 pm


[quote="jimmy corrigan"]i've never played any flavor of heroclix, but if the actual product looks good and the price point is reasonable, i might consider picking some ships up for tabletop rpg space battle minis. i'll wait and see.[/quote]

Bring them up to our new place and we'll play your spaceship games.

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jimmy corrigan
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Post by jimmy corrigan » Thu Jun 17, 2010 12:32 am

sweet! where you moving to?

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Post by devlin1 » Thu Jun 17, 2010 12:40 am


[quote="jimmy corrigan"]sweet! where you moving to?[/quote]

Like, three miles south of here. So... closer, I guess.

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Post by jimmy corrigan » Thu Jun 17, 2010 1:48 am

sweet! i'm comin' over right now.

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Post by SpaceMonkey » Thu Jun 17, 2010 2:22 pm


[quote="jimmy corrigan"]i've never played any flavor of heroclix, but if the actual product looks good and the price point is reasonable, i might consider picking some ships up for tabletop rpg space battle minis. i'll wait and see.[/quote]



but you hate spaceship battles and will only consider character level skirmishes as valid.

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Post by jimmy corrigan » Thu Jun 17, 2010 4:25 pm

yeah, i'd be utilizing them more as visual aids to show trajectory, relative distance, location during roleplay and less for starship battlemat rules (as i've yet to find rules i really like).

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Post by devlin1 » Thu Jun 17, 2010 5:15 pm


[quote="jimmy corrigan"]yeah, i'd be utilizing them more as visual aids to show trajectory, relative distance, location during roleplay and less for starship battlemat rules (as i've yet to find rules i really like).[/quote]

Well, let's write some frickin' starship battlemat rules, bitch!

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Post by jimmy corrigan » Thu Jun 17, 2010 5:28 pm

that's your baileywick, man. have at.

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Post by devlin1 » Thu Jun 17, 2010 5:34 pm


[quote="jimmy corrigan"]that's your baileywick, man. have at.[/quote]

Fuck! I don't have any God-damn time for that fuckin' bullshit crap damn ass!



Maybe later.



Besides, how do you know you won't like the Clix rules? Maybe they'll be fine.



And if they aren't, I really don't see how you could object to the rules for those constructable-card spaceships... Rocketmen? Was that it? I can't remember what they're called and I already packed 'em all away.

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jimmy corrigan
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Post by jimmy corrigan » Sat Feb 05, 2011 8:48 pm

update:

Image

Image

click pic for link. looks pretty sweet. the game's written by a well-reputed euro board game designer. so it may be pretty fucking cool.

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Post by Cthulhu » Sat Feb 05, 2011 8:58 pm

Looks cool. I had a great time when we played the star wars mini game. I may pick some of these up.
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