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jimmy corrigan
06-16-2010, 01:33 PM
methinks pretty cool news (http://www.newsarama.com/games/Star-Trek-Heroclix-games-100608.html) for trek gamers. i wonder what the sculpts will look like.

cczernia
06-16-2010, 04:58 PM
Is this suppose to be ship combat or character combat? It would be strange if it was character combat because that never seemed like a big part of Star Trek.

jimmy corrigan
06-16-2010, 05:48 PM
from what little i've read on other forums (http://forum.rpg.net/showthread.php?t=519389), there will be both. the character minis will come with a co-op style ruleset where players accomplish missions and whatnot.

DeadDogg
06-16-2010, 10:43 PM
And here I was the fool thinking Heroclix had died off. The news mentioned something like "Star Trek changed the future" and it sounds like the new Clix are going to be a changed, <advanced> version of Clix. I wonder how much they'll change...

jimmy corrigan
06-16-2010, 11:47 PM
i've never played any flavor of heroclix, but if the actual product looks good and the price point is reasonable, i might consider picking some ships up for tabletop rpg space battle minis. i'll wait and see.

devlin1
06-17-2010, 12:04 AM
i've never played any flavor of heroclix, but if the actual product looks good and the price point is reasonable, i might consider picking some ships up for tabletop rpg space battle minis. i'll wait and see.

Bring them up to our new place and we'll play your spaceship games.

jimmy corrigan
06-17-2010, 01:32 AM
sweet! where you moving to?

devlin1
06-17-2010, 01:40 AM
sweet! where you moving to?

Like, three miles south of here. So... closer, I guess.

jimmy corrigan
06-17-2010, 02:48 AM
sweet! i'm comin' over right now.

dnd3eplayer
06-17-2010, 03:22 PM
i've never played any flavor of heroclix, but if the actual product looks good and the price point is reasonable, i might consider picking some ships up for tabletop rpg space battle minis. i'll wait and see.


but you hate spaceship battles and will only consider character level skirmishes as valid.

jimmy corrigan
06-17-2010, 05:25 PM
yeah, i'd be utilizing them more as visual aids to show trajectory, relative distance, location during roleplay and less for starship battlemat rules (as i've yet to find rules i really like).

devlin1
06-17-2010, 06:15 PM
yeah, i'd be utilizing them more as visual aids to show trajectory, relative distance, location during roleplay and less for starship battlemat rules (as i've yet to find rules i really like).

Well, let's write some frickin' starship battlemat rules, bitch!

jimmy corrigan
06-17-2010, 06:28 PM
that's your baileywick, man. have at.

devlin1
06-17-2010, 06:34 PM
that's your baileywick, man. have at.

Fuck! I don't have any God-damn time for that fuckin' bullshit crap damn ass!

Maybe later.

Besides, how do you know you won't like the Clix rules? Maybe they'll be fine.

And if they aren't, I really don't see how you could object to the rules for those constructable-card spaceships... Rocketmen? Was that it? I can't remember what they're called and I already packed 'em all away.