John Wick's Nazi extravaganza

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Skyman
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John Wick's Nazi extravaganza

Post by Skyman »

You have been assigned a special service for the
Fuhrer and Germany. Are you ready?!

If you got flash lights please bring them....why, because John Wick say's so, that's why!
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cczernia
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Post by cczernia »


[quote="Skyman"]You have been assigned a special service for the

Fuhrer and Germany. Are you ready?!



If you got flash lights please bring them....why, because John Wick say's so, that's why![/quote]


Oh no. John Wick + Simon + flashlight. This is going to be scary :cool:

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Post by mordraine »

Looking forward to it!
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Post by Skyman »

Well hope you guys like it...I have my reservations
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Post by Skyman »

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Post by cczernia »

Thanks again for running. I had fun even if the adventure was a little weird. I also liked how we stayed focus and discussed the game afterward. We should do that more often.
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Post by mordraine »

Thanks again Simon. I had a lot of fun. I love doing a German accent.
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Post by Skyman »


[quote="cczernia"]Thanks again for running. I had fun even if the adventure was a little weird. I also liked how we stayed focus and discussed the game afterward. We should do that more often.[/quote]

Yeah...I appreciate that because it would have messed up the mood thing Wick wanted. I think the whole things was more about bringing about the psychological horror aspect

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Post by SpaceMonkey »

Yeah, it was fun. Lots of good points made already post-session, so I won't re-hash that stuff, but I did think of something else: I liked the bit about the native women 'cursing' the soldiers and it would have been cool to have that played up a little more, or come into the story (like their chants or some symbols they were using showing up in older forms once we got into the temple).

(also, I posted a list of characters for the Earthdawn game).
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Post by Skyman »


[quote="mordraine"]Thanks again Simon. I had a lot of fun. I love doing a German accent.[/quote]
Glad you had fun. Good times




[quote="dnd3eplayer"]Yeah, it was fun. Lots of good points made already post-session, so I won't re-hash that stuff, but I did think of something else: I liked the bit about the native women 'cursing' the soldiers and it would have been cool to have that played up a little more, or come into the story (like their chants or some symbols they were using showing up in older forms once we got into the temple).



(also, I posted a list of characters for the Earthdawn game).[/quote]


Yeah I try to 'bait' the captain with it using the Seargent

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