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star trek heroclix http://rpg-sandiego.org/forums/viewtopic.php?f=25&t=10842 |
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Author: | jimmy corrigan [ Wed Jun 16, 2010 12:33 pm ] |
Post subject: | star trek heroclix |
methinks pretty cool news for trek gamers. i wonder what the sculpts will look like. |
Author: | cczernia [ Wed Jun 16, 2010 3:58 pm ] |
Post subject: | |
Is this suppose to be ship combat or character combat? It would be strange if it was character combat because that never seemed like a big part of Star Trek. |
Author: | jimmy corrigan [ Wed Jun 16, 2010 4:48 pm ] |
Post subject: | |
from what little i've read on other forums, there will be both. the character minis will come with a co-op style ruleset where players accomplish missions and whatnot. |
Author: | DeadDogg [ Wed Jun 16, 2010 9:43 pm ] |
Post subject: | |
And here I was the fool thinking Heroclix had died off. The news mentioned something like "Star Trek changed the future" and it sounds like the new Clix are going to be a changed, <advanced> version of Clix. I wonder how much they'll change... |
Author: | jimmy corrigan [ Wed Jun 16, 2010 10:47 pm ] |
Post subject: | |
i've never played any flavor of heroclix, but if the actual product looks good and the price point is reasonable, i might consider picking some ships up for tabletop rpg space battle minis. i'll wait and see. |
Author: | devlin1 [ Wed Jun 16, 2010 11:04 pm ] |
Post subject: | |
jimmy corrigan wrote: i've never played any flavor of heroclix, but if the actual product looks good and the price point is reasonable, i might consider picking some ships up for tabletop rpg space battle minis. i'll wait and see.
Bring them up to our new place and we'll play your spaceship games. |
Author: | jimmy corrigan [ Thu Jun 17, 2010 12:32 am ] |
Post subject: | |
sweet! where you moving to? |
Author: | devlin1 [ Thu Jun 17, 2010 12:40 am ] |
Post subject: | |
jimmy corrigan wrote: sweet! where you moving to?
Like, three miles south of here. So... closer, I guess. |
Author: | jimmy corrigan [ Thu Jun 17, 2010 1:48 am ] |
Post subject: | |
sweet! i'm comin' over right now. |
Author: | SpaceMonkey [ Thu Jun 17, 2010 2:22 pm ] |
Post subject: | |
jimmy corrigan wrote: i've never played any flavor of heroclix, but if the actual product looks good and the price point is reasonable, i might consider picking some ships up for tabletop rpg space battle minis. i'll wait and see. but you hate spaceship battles and will only consider character level skirmishes as valid. |
Author: | jimmy corrigan [ Thu Jun 17, 2010 4:25 pm ] |
Post subject: | |
yeah, i'd be utilizing them more as visual aids to show trajectory, relative distance, location during roleplay and less for starship battlemat rules (as i've yet to find rules i really like). |
Author: | devlin1 [ Thu Jun 17, 2010 5:15 pm ] |
Post subject: | |
jimmy corrigan wrote: yeah, i'd be utilizing them more as visual aids to show trajectory, relative distance, location during roleplay and less for starship battlemat rules (as i've yet to find rules i really like).
Well, let's write some frickin' starship battlemat rules, bitch! |
Author: | jimmy corrigan [ Thu Jun 17, 2010 5:28 pm ] |
Post subject: | |
that's your baileywick, man. have at. |
Author: | devlin1 [ Thu Jun 17, 2010 5:34 pm ] |
Post subject: | |
jimmy corrigan wrote: that's your baileywick, man. have at.
Fuck! I don't have any God-damn time for that fuckin' bullshit crap damn ass! Maybe later. Besides, how do you know you won't like the Clix rules? Maybe they'll be fine. And if they aren't, I really don't see how you could object to the rules for those constructable-card spaceships... Rocketmen? Was that it? I can't remember what they're called and I already packed 'em all away. |
Author: | Cthulhu [ Sat Feb 05, 2011 8:58 pm ] |
Post subject: | |
Looks cool. I had a great time when we played the star wars mini game. I may pick some of these up. |
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