Ok, a few of you may remember the fiasco that was my Ameron 2000 game. Well, I am resurrecting the idea as a M&M Superlink game.
Anyone insterested in helping me out with it? I've got the basic stuff down, I just need to fine tune and actually write it out. And of course, playtest it.
I promise, no more flipping through the MM... :oops:
A2K - The Dead Horse
- BlanchPrez
- Daring Demonologist
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Sounds interesting. How are you going to handle magic?
Follow my attempt to convert Torg to Savage Worlds!
Powers as spells. Certain powers are removed from the list (Sorcery and some of the "ultra powerful" ones). Characters create a power pool, and a list of known spells. The cost to cast is equal to the power cost listed in the book per rank. The pool is replenished with sleep or meditation.
Example: A character knows the Energy Blast spell. He has a pool of 20 points. The cost of EB is 2 per rank. This means that he can cast the spell at Rank 5 twice a day, or Rank 2 five times a day, etc…
Example: A character knows the Energy Blast spell. He has a pool of 20 points. The cost of EB is 2 per rank. This means that he can cast the spell at Rank 5 twice a day, or Rank 2 five times a day, etc…
"Don't do that! I peed a little." - Cthulhu after Infernus made an impressive Intimidate roll.