====== Created Using Wizards of the Coast D&D Character Builder ====== Sardath the Mad, level 9 Shade, Warlock (Binder) Pact: Star Pact (Binder) Patron's Guidance Option: Perception Patron's Guidance Option: Stealth Cultist (+2 to Stealth) Theme: Vile Scholar FINAL ABILITY SCORES STR 8, CON 12, DEX 20, INT 14, WIS 10, CHA 18 STARTING ABILITY SCORES STR 8, CON 12, DEX 16, INT 12, WIS 10, CHA 16 AC: 23 Fort: 16 Ref: 21 Will: 20 HP: 64 Surges: 6 Surge Value: 16 TRAINED SKILLS Arcana +15, Bluff +13, Dungeoneering +9, Endurance +10, Perception +9, Stealth +20, Thievery +14 UNTRAINED SKILLS Acrobatics +9, Athletics +3, Diplomacy +8, Heal +4, History +6, Insight +4, Intimidate +8, Nature +4, Religion +8, Streetwise +8 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Vile Scholar Attack: Dark Speech Shade Utility: One with Shadow Warlock Utility: Hidden Lore Warlock Attack: Mind Shadows Paladin Utility: Shroud of Shadow Warlock Attack 1: Crown of Stars Warlock Attack 1: Eyebite Warlock Attack 1: Dreadful Word Stealth Utility 2: Elude Senses Warlock Attack 3: Void Blast Warlock Attack 5: Emerald Shield Warlock Utility 6: Walk Through Darkness Arcana Utility 6: Peer Through the Void Warlock Attack 9: Summon Warlock's Ally FEATS Level 1: Patron's Guidance Level 2: Walker of the Dark Path Level 4: Skill Training (Perception) Level 6: Holy Symbol Expertise Level 8: Skill Power ITEMS Fey-Blessed Circlet x1 Rat Killer's Coat Leather Armor +2 x1 Symbol of Vigor +2 x1 Syllable of Strength Boots of Stealth (heroic tier) x1 Targeting Hand crossbow +1 x1 Periapt of Proof against Poison +1 x1 Ten-foot pole Signal ammunition Crossbow Bolts Firesight Ammunition +2 ====== End ======
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