Search found 122 matches
- Wed Jun 16, 2010 4:21 pm
- Forum: RPG Discussion
- Topic: Immersion
- Replies: 16
- Views: 13857
To me, there are two levels of Immersion (or three, if you count non-immersion as a level). Non-immersion is playing it as a board game. Build a character with the biggest bonuses that apply in the most situations so you can win the game by killing all of the bad guys. Immersion is when you approach...
- Mon May 31, 2010 12:43 am
- Forum: RPG Discussion
- Topic: Untitled d20 Project
- Replies: 2
- Views: 5829
The whole system could be summarized as a collection of house rules for 3.5, and it actually started out that way before I realized that it was such an overhaul that I basically needed to start from scratch in order to keep things straight. Ideally, you would play it because you enjoy how 3.5 plays ...
- Sat May 29, 2010 3:01 am
- Forum: RPG Discussion
- Topic: Untitled d20 Project
- Replies: 2
- Views: 5829
Untitled d20 Project
Hello, everyone. I've been working on a system for about eight months, and I've reached the point where I need feedback. It's a d20-based system, and I'm aiming it toward people who enjoy Pathfinder (basically, people who enjoyed 3.5 but realized that the mechanics needed an update). I'm trying to g...
- Wed Apr 07, 2010 2:59 pm
- Forum: RPG Discussion
- Topic: Design Help: Damage Systems
- Replies: 29
- Views: 22475
If I'm understanding that correctly, Electron normally uses three dice (his fighting skill) whenever he wants to hurt someone; if he's doing something electricity-related, he has the option of adding up to six more dice (his Power), but those dice would be drained until he can earn them back by maki...
- Sat Apr 03, 2010 7:20 am
- Forum: RPG Discussion
- Topic: Design Help: Damage Systems
- Replies: 29
- Views: 22475
[quote="Count Zero"]It does a get a big tricky there. The heat vision is the tough one, but I could totally see the player saying, "Doomsday kicks Superman in the stomach, knocking the wind out of him. That disables his freezing breath since he can't catch a breath." [/quote] Mechanically, I like t...
- Fri Apr 02, 2010 5:28 pm
- Forum: RPG Discussion
- Topic: Design Help: Damage Systems
- Replies: 29
- Views: 22475
I'm not terribly familiar with the other games you're mentioning, but if I'm understanding it correctly then damage done to your dice pools would make you less capable of fighting back; as you start to lose a fight, your powers become weaker, causing you to take more damage to your dice pools, until...
- Sun Mar 21, 2010 11:19 am
- Forum: RPG Discussion
- Topic: Pc<npc
- Replies: 15
- Views: 12644
Sure, but it makes a lot more sense. Wanting to play a character after you've only had a short time playing it appeals to the sense of new; I'm sure we've all known players who were all too happy to roll up a new character at any opportunity. Short-term characters also have the possibility of being ...
- Sat Mar 20, 2010 11:06 pm
- Forum: RPG Discussion
- Topic: Pc<npc
- Replies: 15
- Views: 12644
[quote="Uber_snotling"]Example: Party splits up with group members A and B going to a bar while group member C goes to visit his Wizard master. During the bar scene, group member c is getting fidgety, so the GM scribbles some stats for Ronan the Barbarian on a scrap of paper, gives basic personalit...
- Fri Mar 19, 2010 11:13 pm
- Forum: RPG Discussion
- Topic: Pc<npc
- Replies: 15
- Views: 12644
- Fri Mar 19, 2010 9:34 pm
- Forum: RPG Discussion
- Topic: Pc<npc
- Replies: 15
- Views: 12644
- Mon Mar 15, 2010 1:23 pm
- Forum: RPG Discussion
- Topic: Leverage RPG...
- Replies: 11
- Views: 10061
Sitting down and planning is often the less interesting part of any game. Being able to plan as you go along via a retcon mechanic seems like it would solve that, but wouldn't that involve changing the past based on your present? Like, as you're going along, you notice that something is set up to an...
- Mon Mar 08, 2010 5:56 pm
- Forum: RPG Discussion
- Topic: Players as audience or storyteller
- Replies: 11
- Views: 10868
- Sun Mar 07, 2010 9:15 pm
- Forum: RPG Discussion
- Topic: Players as audience or storyteller
- Replies: 11
- Views: 10868
I usually just present some plot hook by a small contrived coincidence, and then let them follow it if they want. If they choose to go do something else, then that's fine, but the plot isn't going to wait around for them; if the world ends while they're off on some personal journey, then maybe they'...
- Fri Feb 26, 2010 1:20 pm
- Forum: RPG Discussion
- Topic: player point economies
- Replies: 17
- Views: 16577
- Fri Jan 29, 2010 5:57 pm
- Forum: RPG Discussion
- Topic: The End of the Stars Wars Saga (Edition)
- Replies: 39
- Views: 29039
- Tue Jan 26, 2010 11:33 pm
- Forum: RPG Discussion
- Topic: Wisconsin inmate loses Dungeons and Dragons fight
- Replies: 6
- Views: 7488
- Fri Jan 22, 2010 2:39 am
- Forum: RPG Discussion
- Topic: damage rolls
- Replies: 9
- Views: 9554
I must admit that I'm not familiar with any systems that completely lack hit points. Even Shadowrun has ten hit points with an opposed defense roll to determine damage. What really bothers me isn't the hit point mechanic per se , but only when it's treated as a completely abstract mechanic to measur...
- Thu Jan 21, 2010 5:17 pm
- Forum: RPG Discussion
- Topic: damage rolls
- Replies: 9
- Views: 9554
My familiarity with Savage Worlds is passing at best, but from what I recall it tends toward a more dramatic (or even cinematic) flavor. In this case, damage rolls help achieve that flavor by letting your attacks possibly succeed when they should not. I've been thinking about this sort of thing a lo...
- Wed Dec 16, 2009 1:30 pm
- Forum: RPG Discussion
- Topic: Guess that RPG!
- Replies: 103
- Views: 67479
- Wed Dec 09, 2009 5:09 pm
- Forum: RPG Discussion
- Topic: D&D4 : alternate healing surge uses
- Replies: 12
- Views: 11699
- Wed Dec 09, 2009 12:42 am
- Forum: RPG Discussion
- Topic: RPG Expectations
- Replies: 62
- Views: 47265
He could have intended the moons to be the tiny little distant rocks rather than anything like our moon, but I think he just made them do that because it would be cooler (by whatever measure he was using at the time). Likewise, I think warforged exist just because it made the setting more interestin...
- Mon Dec 07, 2009 3:24 am
- Forum: RPG Discussion
- Topic: RPG Expectations
- Replies: 62
- Views: 47265
- Mon Dec 07, 2009 1:02 am
- Forum: RPG Discussion
- Topic: RPG Expectations
- Replies: 62
- Views: 47265
[quote="Uber_snotling"]Warhammer does a much better job than most fantasy systems in promoting the character as person goal you have listed here. It is a lot more believable for the typical medieval peasant to be employed as a rat catcher, camp follower, or town watchman than to be a fighter, range...
- Wed Dec 02, 2009 1:31 pm
- Forum: Debate
- Topic: devlin1 thinks jimmy corrigan is a hell of a guy
- Replies: 10
- Views: 12366
- Tue Nov 24, 2009 6:21 pm
- Forum: RPG Discussion
- Topic: RPG Expectations
- Replies: 62
- Views: 47265
- Mon Nov 23, 2009 6:40 pm
- Forum: RPG Discussion
- Topic: RPG Expectations
- Replies: 62
- Views: 47265
I expect players to treat their characters as people, rather than as game pieces. I expect everyone to promote the suspension of disbelief by not exploiting poorly written rules. Some systems are not written with the intention of facilitating one or both of these expectations, and I like to avoid th...
- Mon Nov 23, 2009 2:36 pm
- Forum: RPG Discussion
- Topic: RPG Expectations
- Replies: 62
- Views: 47265
- Sat Nov 21, 2009 3:11 pm
- Forum: RPG Discussion
- Topic: RPG Expectations
- Replies: 62
- Views: 47265
- Fri Nov 20, 2009 5:37 pm
- Forum: RPG Discussion
- Topic: RPG Expectations
- Replies: 62
- Views: 47265
[quote="Uber_snotling"]Have you ever tried Warhammer? Magic retains its wonder (and can kill/mutate its users), PCs are definitely not special (e.g., the iconic ratcatcher career), and death/corruption/insanity are constant threats. [/quote] I honestly cannot say that I've ever even seen a book for...
- Fri Nov 20, 2009 2:19 pm
- Forum: RPG Discussion
- Topic: RPG Expectations
- Replies: 62
- Views: 47265
[quote="jimmy corrigan"]although noble, doesn't your sentiment preclude any objective honesty if you're prepared to accept that your gm is lying to you? put in another way, if you expect your gm to lie to avoid a tpk, aren't you by your very acceptance of that fact make you partially culpable in th...
- Fri Nov 20, 2009 4:02 am
- Forum: RPG Discussion
- Topic: RPG Expectations
- Replies: 62
- Views: 47265
- Thu Nov 19, 2009 6:16 pm
- Forum: RPG Discussion
- Topic: RPG Expectations
- Replies: 62
- Views: 47265
- Thu Nov 19, 2009 3:07 pm
- Forum: RPG Discussion
- Topic: RPG Expectations
- Replies: 62
- Views: 47265
- Fri Nov 13, 2009 1:00 am
- Forum: RPG Discussion
- Topic: RPG Expectations
- Replies: 62
- Views: 47265
- Thu Nov 12, 2009 9:05 pm
- Forum: RPG Discussion
- Topic: RPG Expectations
- Replies: 62
- Views: 47265
- Thu Nov 12, 2009 6:39 pm
- Forum: RPG Discussion
- Topic: RPG Expectations
- Replies: 62
- Views: 47265
Alignment of expectations is probably the single most important factor in whether a game goes well or not. How can a player and GM ever both have fun if their ideas of fun are in opposite directions? The same goes between two players, and I've noticed most games tend to have one player who is only i...
- Tue Oct 27, 2009 12:51 pm
- Forum: RPG Discussion
- Topic: What is your opinion of Little Fears?
- Replies: 2
- Views: 5106
- Fri Oct 16, 2009 3:24 am
- Forum: RPG Discussion
- Topic: Tips for Noobs
- Replies: 11
- Views: 9928
[quote="cczernia"] Third tip: Always try and flank your opponent, you get a +2 to hit [/quote] "Always" is a bit harsh. I would say, "flank when doing so does not hinder you." Everyone has had a character die from that unexpected critical hit when you provoke an attack of opportunity while trying t...
- Tue Oct 06, 2009 3:50 pm
- Forum: RPG Discussion
- Topic: D&d4 Dmg2
- Replies: 10
- Views: 8753
[quote="BlanchPrez"]Why would that be? Not everyone who plays RPG's has the internet, or if they do, they don't all get on fourms like this one.[/quote] Even if they don't have the internet, they still have friends who share their interests and can hold an intelligent conversation (I hope). Maybe I...
- Thu Sep 24, 2009 10:37 pm
- Forum: RPG Discussion
- Topic: D&d4 Dmg2
- Replies: 10
- Views: 8753
- Thu Sep 24, 2009 6:10 pm
- Forum: RPG Discussion
- Topic: D&d4 Dmg2
- Replies: 10
- Views: 8753
It's nice that they suggest these options, but is it really enough to carry an entire book? It is practical advice, but is it content? It seems to me that this might be good for a new DM who maybe has never been exposed to these ideas, but are those the kind of people who are willing to invest into ...
- Mon Sep 21, 2009 3:27 pm
- Forum: RPG Discussion
- Topic: Warhammer Fantasy Roleplay 3E
- Replies: 21
- Views: 16861
Can we use regular dice to substitute for the specialty dice? Unless they are a completely unique shape with odd numbers of faces, you should be able to just map it over and people will learn how to translate the dice pretty quickly. I'm really not a huge fan of meta- anything, and it sounds like I ...
- Fri Sep 18, 2009 5:12 pm
- Forum: RPG Discussion
- Topic: Warhammer Fantasy Roleplay 3E
- Replies: 21
- Views: 16861
- Mon Aug 24, 2009 5:16 pm
- Forum: RPG Discussion
- Topic: Players who are taken out
- Replies: 6
- Views: 6036
Death is an inherent risk in adventuring, almost by definition. If there is no significant risk, then there's no sense of drama. If a character dies, then it's usually because the player was doing something dumb; suck it up, learn from the experience, and try to not be so reckless in the future. Yes...
- Sat Jul 18, 2009 2:52 pm
- Forum: RPG Discussion
- Topic: Trying to settle on a system for superheroes...help?
- Replies: 19
- Views: 11873
Political correctness is about asking for some base level of respect by first offering some small amount in exchange. Why should I bother to listen to someone who can't even be bothered to try to not offend me? It's not even about being up-to-date with your terminology; this is an area where intent ...
- Thu Jun 25, 2009 11:40 pm
- Forum: Gamers Wanted
- Topic: Game Wanted - Storyteller/WoD
- Replies: 6
- Views: 7754
Someone's also starting a nWoD game in Lemon grove, at a different meetup group: http://www.meetup.com/sd-dnd/messages/b ... ad/7159782
- Thu Jun 25, 2009 9:48 pm
- Forum: RPG Discussion
- Topic: Favorite games by theme or category
- Replies: 30
- Views: 15554
- Wed Jun 24, 2009 10:27 pm
- Forum: Gamers Wanted
- Topic: Game Wanted - Storyteller/WoD
- Replies: 6
- Views: 7754
Here's a link to the meetup page: http://www.meetup.com/The-San-Diego-Sha ... tup-Group/
There's only been one meetup so far, and there's a group trying to form out of Escondido if you check the Message Board. It's a pretty small meetup over all, though.
There's only been one meetup so far, and there's a group trying to form out of Escondido if you check the Message Board. It's a pretty small meetup over all, though.
- Wed Jun 24, 2009 6:22 pm
- Forum: Gamers Wanted
- Topic: Game Wanted - Storyteller/WoD
- Replies: 6
- Views: 7754